/* 
 * File:   game.h
 * Author: andrey
 * 
 * Main engine classes implemented here
 *
 * Created on 10 Январь 2011 г., 13:36
 */

#pragma once

#include "uentity.h"
#include "scheduler.h"

class CXGame
{
public:
    CXGame();

    int CreateScene();

    int Loop();

private:
    int ProcessOSMessages();

    CXScheduler _scheduler;

};


